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Castlevania Judgment is a 3D one-on-one fighting game that marks the Castlevania series’ first entry into the fighting genre. Developed by Eighting under the supervision of producer Koji Igarashi and published by Konami, it was released on November 18, 2008, in North America (January 15, 2009, in Japan and March 20, 2009, in Europe).
The story gathers heroes and villains from different eras of the Castlevania timeline into a dimensional gap controlled by the mysterious Aeon. Characters battle for the chance to have their wishes granted. Gameplay takes place in fully 3D arenas with free movement, environmental objects that can be used as weapons, and classic Castlevania elements such as sub-weapons and hearts. Combat relies heavily on Wii Remote motion gestures for attacks and combos, while the Nunchuk handles movement and defense.
The roster includes 14 playable characters spanning the series’ history, such as Simon Belmont, Alucard, Dracula, Death, Trevor Belmont, Maria Renard, Shanoa, and the original character Aeon. Character designs were handled by renowned manga artist Takeshi Obata (Death Note). Modes include individual Story modes, Arcade, Survival, Versus, online multiplayer via Nintendo Wi-Fi Connection, and a Castle Mode with objective-based challenges. The game also features connectivity with the DS title Castlevania: Order of Ecclesia to unlock bonus content.
Platform: Nintendo Wii (exclusive)
Developer: Eighting
Publisher: Konami
Release Date: November 18, 2008 (North America); January 15, 2009 (Japan); March 20, 2009 (Europe)
Genre: Fighting / 3D Arena Fighter
Modes: Single-player, Local Multiplayer, Online Multiplayer
ESRB Rating: T (Teen) – Suggestive Themes, Violence
Players: 1–2 (local); online 2 players
Controls: Wii Remote + Nunchuk (primary), Classic Controller, GameCube Controller
Also Available On: None (Wii exclusive)
3D arena-based fighting with free movement and environmental interactions.
Roster of 14 playable characters from across the Castlevania series, plus original character Aeon.
Motion controls using the Wii Remote for attacks and combos.
Classic Castlevania mechanics including sub-weapons and hearts.
Individual Story modes for each character plus Arcade, Survival, and Versus modes.
Online multiplayer via Nintendo Wi-Fi Connection.
Connectivity with Castlevania: Order of Ecclesia (Nintendo DS) for unlockable content.
Character designs by manga artist Takeshi Obata.
Customizable accessories and unlockable gallery content.
No. It is a 3D arena fighter with free eight-directional movement, more similar to games like Power Stone or Soulcalibur than traditional 2D fighters such as Street Fighter.
There are 14 playable characters, including series staples like Simon Belmont, Alucard, Dracula, and Death, as well as the original character Aeon.
The game was designed primarily around Wii Remote + Nunchuk motion controls for attacks. Traditional control schemes (Classic Controller and GameCube Controller) are also supported as alternatives.
Yes. The game supports online play via Nintendo Wi-Fi Connection for ranked and unranked matches. Official online services are no longer active.
Yes. Connecting with Castlevania: Order of Ecclesia on Nintendo DS unlocks bonus content in both games.
The game was produced by Koji Igarashi, the longtime producer of the Castlevania series known for titles such as Symphony of the Night and Order of Ecclesia.
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