Opoona

Opoona

Version: US
Opoona is a charming and eccentric sci-fi role-playing game developed by ArtePiazza and published by Koei for the Nintendo Wii in 2007. Featuring character designs by Shintaro Majima and an atmospheric soundtrack composed by Hitoshi Sakimoto's Basiscape team, the game follows Opoona, a young boy from the warrior planet Tizia. After his family's spaceship is attacked and crash-lands on the resor...
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🎮 Game Description

Game Overview

Opoona offers a fresh and unique approach to the JRPG genre by combining futuristic lifestyle simulation with strategic active-time battles. After waking up alone in a medical facility on Planet Landroll, Opoona discovers that he must obtain a work license ("License") and accept various jobs—such as hotel attendant, rescue ranger, artist, or detective—to earn credits, gain access to restricted city domes, and track down clues regarding his family's whereabouts.

Combat in Opoona is driven by the Bonbon system, where players control energy spheres floating above the characters' heads. Using the Nunchuk's analog stick, players pull back and trajectory-aim their Bonbon to curve around obstacles, strike specific enemy body parts, or unleash elemental attributes. The entire game can be played using just a single Nunchuk controller, offering an accessible and comfortable playstyle. With its distinct art direction, intricate worldbuilding, and cozy job-system progression, Opoona stands out as one of the most original hidden gems on the Wii.

Quick Specifications

Specification

Details

Title

Opoona

Platform

Nintendo Wii

Developer

ArtePiazza

Publisher

Koei

Release Date

March 25, 2008 (North America) / November 1, 2007 (Japan) / September 5, 2008 (Europe)

Genre

Sci-Fi Role-Playing Game / Lifestyle Sim

Mode

Single-player

Media Format

Wii Optical Disc

Video Output

480p, 16:9 Widescreen Support

Key Features

  • Unique Single-Handed Controls: Play the entire game comfortably using only the Nunchuk's analog stick and trigger buttons to navigate, talk, and battle.

  • Tactical Bonbon Battle System: Arc, curve, and charge energy sphere attacks in real-time to bypass enemy shields, target weak spots, and land multi-hit combos.

  • Dynamic Job Progression: Earn licenses for dozens of professions—ranging from Fast Food Worker and Detective to Rescue Ranger—to unlock new story areas and abilities.

  • Futuristic World Exploration: Explore interconnected domed cities and subterranean levels across Planet Landroll, interacting with hundreds of unique residents.

  • Acclaimed Musical Score: Enjoy an immersive, ambient soundtrack composed by Hitoshi Sakimoto and the renowned music team at Basiscape.

Frequently Asked Questions (Q&A)

Can I play Opoona on the Dolphin emulator?

Yes, Opoona runs smoothly on the Dolphin emulator. Analog trajectory inputs and menu navigation can easily be mapped to standard modern gamepads or keyboards.

Do I need a Wii Remote to play Opoona?

While a Wii Remote is connected to the console, the gameplay itself can be controlled entirely using the Nunchuk attachment alone, allowing for easy one-handed play.

Is Opoona a traditional turn-based JRPG?

Opoona blends active-time combat with lifestyle and job-simulation mechanics. While combat features turn-based initiative and active charging, progression relies heavily on completing jobs, building relationships, and exploring city domes.

How long is a typical playthrough of Opoona?

A standard playthrough focusing on the main story and necessary job licenses takes around 30 to 40 hours, while completing every job, side quest, and collection log can take over 50 hours.

Download Resources

Click the links below to go to the cloud drive download page

⚠️ Download Tips:

  • Use extraction software (e.g., 7-Zip, WinRAR) to extract the downloaded files
  • Put the extracted ISO or CSO files into the ISO folder of your PSP memory card
  • Make sure your PSP has custom firmware (CFW) installed